67-gsfmedals

List of Space PvP Medals

List of SWTOR Space PVP medals you can acquire in Galactic Starfighter

Change log

12/12/13  Mechanic – 2k repaired
02/05/14 Savior – 4k repairedScreenshot_2014-02-05_17_57_43_442810

copilotoffense

Combat Medals

  1. Mechanic – 2k repaired
  2. Savior – 8k repaired
  3. Combatant – 10k damage dealt
  4. Destroyer – 20k damage dealt
  5. Annihilator – 30k damage dealt
  6. Quick Draw – 2 kills
  7. Ace – 5 kills
  8. Ravage – 8 kills
  9. Support – 4 kill assists
  10. Fighter – 8 kill assists
  11. Wingman – 12 kill assists
  12. Assassin – get 1 solo kill

copilotlockdown

Objective Medals

  1. Assault – Destroy 2 defense turrets
  2. Siege – Destroy 4 defense turrets
  3. Demolisher-  Destroy 8 defense turrets
  4. Offense Basic – Capture 1 objective points
  5. Offense Bronze- Capture 2 objective points
  6. Offense Silver- Capture 3 objective points
  7. Offense Gold- Capture 4 objective points
  8. Defense Basic – Defending for 1 minute
  9. Defense Bronze – Defending for 2 minutes
  10. Defense Silver – Defending for 4 minutes
  11. Defense Gold – Defending for 6 minutes
  12. Defense Platinum – Defending for 8 minutes
  13. Defense Diamond – Defending for 1 0 minutes

 

BioWare post on Ship Requisition gain

Hey everyone, We came across this thread and I wanted to help clarify. Ultimately, Galactic Starfighter’s rewards do not work the same way as ground game Warzones. The difference is slight, but the end result is the same. Let me explain. Requisition gain in Galactic Starfighter is directly granted to a player based on their actions: You kill enemies, take objectives, kill turrets, etc. and you gain more Requisition for doing so. And we balance those bonuses to encourage what we feel are “correct” ways to play a gameplay type (e.g. On Domination battles, taking objectives and killing turrets is worth more than killing opponents). Medals are more a reflection of your deeds during a battle, unlike in Warzones where earning them gains you greater Commendations. We wanted to make the gains be more direct, but thought that players would miss the “showing off” their greatness if we removed medals. So, to summarize, if a team wins quickly, you do gain Requisition faster–your rate increased because your team did so well. That’s your increased benefit.

  • magnummedals

    I was looking for the same info about virtually identical & finally i got my answer from your post thanks for sharing this useful info.

  • http://swtorboard.org/ Paowee

    New medal discovered: Mechanic – 2k repaired

    http://i.imgur.com/IR3XwCS.jpg

  • Robert Hindy

    The developers stated that getting Ship Requisition is not tied to how many medals you get, but rather, how well you did and if you won.

    Source: http://www.swtor.com/community/showthread.php?p=6976955#edit6976955

  • Piers

    You can earn double requisition up to a bonus of 500 Req for each ship once per day. In your hangar, you’ll see an “x2″ indicator over each ship’s icon if that ship is still eligible for the bonus. Hovering over it will tell you exactly how much bonus requisition you have left for that ship. The bonus appears to count for both ship and fleet requisition. It also resets on a different timer from the usual daily reset, possibly 16-24 hours after you exhaust the bonus.